![]() There are also NPC barbarians who will declare war on any civilization they encounter, regardless of that civilization's strength or their own. The Knight has an "attack" of 2, "defense" of 1 and "movement" of 2, the conquistador has an "attack" of 4, "defense" of 2 and "movement" of 2). Many of the civilizations have specific specialized units that only they can build but unlike previous installments, Which can have bonuses to stats as well. In a given game each civilization can have up to four bonuses that vary from civilization to civilization. As the game progresses through time, the civilizations also obtain new abilities after researching a specific number of technologies. ![]() Each civilization starts the game with a different special bonus that can be either a technology, a Great Person, or a special ability. Players can control one of 16 different civilizations, each with a different leader. The construction of the World Bank, the construction of the United Nations, and the launching of the ship to Alpha Centauri can all be stopped by capturing the enemy's capital and palace. If the player's civilization is nearing one of the above-mentioned victory conditions other than Domination, all other civilizations will declare war on them in an attempt to delay or stop them from winning.
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